Monday, November 30, 2015

Scratch Game Design

My scratch games.
Hi Everyone! Did you have a good Thanksgiving? I hope so. Last week in my G.T class we made our very first scratch game! Scratch is a website that you can use code to create games, animation, quizzes and many more! When I created this game I thought about what the viewers might enjoy. So I picked the unicorn because who doesn't love unicorns? and, the reason why I made the gamer collect tacos to win is because tacos are my favorite food so why not! While coding my unicorn sprite to chase the main sprite, I thought about how the game shouldn't be impossible to win but yet having a little bit of a challenge. By adding music to my game, I think that it draws my audience in more so they want to play the game more often! Same with my sound effects and my sprites talking. After you score 15 points you win! So while creating the celebration part of my game, I wanted to make the gamer feel special when they won. ( By adding a party background with celebration music!) Overall, most of my decisions made for the game were based around what the players might enjoy. Hope you enjoy the game!

In both of my games the sprites that the player controls is with the arrow keys. Although, for my operation freedom game I might use the mouse instead of arrow keys. Both of my games have "enemy" characters. They both have a "YOU WIN!" backdrop at the end. My Chase game plays music, but my platformer doesn't. (only at the very end) In both games you have to touch a certain object to earn points, and both can lose points if touched by something else. The platformer games backdrops is drawn by me, the opposite with the chase. On the other hand, I drew a sprite in both of those games. (The tacos and the angry blocks) In the platformer game, you can get game over and there is a game over backdrop (drawn by me) yet in my chase game there is not. The platformer game has multi levels, though my chase game doesn't. They both have variables, they both can fly or walk, both have characters not controlled by the player, and they both have the sprites say things.
Whew! That was a lot of comparing. Make sure to check me on scratch ---> kailesmiley

My best code was probably making multiple characters (in the platformer game) move at the same time, making them hide, or making my unicorn chase my pony at a certain pace. Both of my games I had struggles with because their were either glitching or just wouldn't work. I would get frustrated because the game was due and It wouldn't work, but it all ended up working at school. (which was really weird!) My chase and platformer games were very fun to make and it took a while but I got very used to scratch code. The coding was pretty simple and I'm definitely up to more challenging scratch games! Adding music to my chase game was really difficult. I was sure I was using the right code but for random reasons it would not work! (this is one of the times I got confused and frustrated) so I had to keep trying it over and over and over x 10 to get it work!



Invention Commercial




Our teams main goal is to make people believe in our product, for our commercial to be funny, and to have a good time making our commercial! In iMovie editing is crucial. We have to make sure everything is fantastic! Fantastic transitions, editing, audio (really important not to make it scratchy!) We really want to have good responses from our classmates which as you can see in one of my screen shots (the yellow, green and purple) that we did get some good responses! I wanted to make sure our commercial made sense and that people could understand why this is happening and not make our commercial to jumpy. I hope people enjoy our video because my group spent a lot of time editing it.
Meah, Danielle, and I had a lot of fun, but one of our best team moments was when we were finished with all of our filming and we played on the trampoline the whole time while also playing games of "volleyball." One team would go on the trampoline while the other team stood on the ground. We would throw a beach ball over the trampoline without it hitting the ground. The team who keeps the ball up for longer without having touch the ground wins!

My team did a lot of editing, First, we would add in the basics and change anything if needed. I was on the computer the most while Meah and Danielle are giving ideas. We decided to do it on my computer because I was absent the least.
We all did equal editing and we are very proud of our video!

Sunday, November 8, 2015

Composition Scavenger Hunt



Hey everyone, I'm back with another blog post! This week in Mr. Sanderl's class we are learning the 20 Composition techniques and we made a video for it!  I think the most important Composition technique is Unusual angle because it lets the photographer get creative and it can basically be any new angle! For me it just sparks up the whole film because it's a whole new angle that you probably never seen before!

Which one is the most difficult you ask? In my opinon I think it's Leading Lines because you have to make sure the lines come from the point of view from the camera, the lines have to be clear or else viewers won't agree that it's leading lines. Another reason why I think Leading Lines is the most difficult is because you have to use object from the world around you and you have to make sure the lines lead straight to you and not anything else.

My Teammates for this project are Danielle and Meah. Danielle did some of the filming and made sure we knew what we were saying. Meah did most of the speaking and filming. I did all the editing, some of the filming, and gave some ideas. Danielle was a nice (but a little shy) and let Meah and I be in most of the scenes, she's a nice partner and supports the team. Meah is active, and has good ideas, If you watched the video you can see that she did a lot of hand gestures to support what she was saying. (which made the film more interesting.) Overall I'm happy I chose them to be my partners, and can't wait for our next project!